January 31st, 2005
Work in Progress 28th Jan – 31st Jan 2005
(29th Jan 2005)
David Haywood fixed the missing net in Super Volleyball and the glitches in Rabio Lepus lifebars in the Rabbit Punch driver.
David Haywood also fixed some corrupt backgrounds in Level 2 of Zero Zone.
Bryan McPhail submitted a fix for a large number of fixes for non-GCC compilers to aid with the building of Mame under Visual C++ (www.vcmame.net)
Bryan also started adding proper V20/V30 Disassembly support to the i386 disassembler which is now being used to diassemble code for these CPUs
Phil Stroffolino submitted a Work in Progress driver for Monza GP due to a lack of time, in the interest that somebody may be able to help out. It currently shows nothing but a black screen.
Quench and Nicola Salmoria discussed the TNZS hanging bug.
Nicola Salmoria noted a possible problem with the Charlie Circus title screen which could do with verifying against a working board. (opaque squares masking stars)
Aaron Giles fixed a bug in the Memory Optimizations added in 0.91
Aaron Giles submitted a driver for the Atari / Midway Vegas system, Gauntlet Legends and Tenth Degree are the only working games. (sorry, no screenshots)
Lawrence Gold submitted a fix for some compiler warnings / errors.
Nicola Salmoria submitted an update to the Qix driver which fixes the hang in Electric YoYo attract mode, decrypts the encrypted Kram set, and incorporates some sound updates from Derrick.
David Haywood made some observations regarding the problem with Solomon’s key blanking out levels at certain scores.
Lawrence Gold sent yet more compiler fixes.
Some discussion took place regarding the cleaning up of the remaining warnings so that -werror can once again be enabled in the makefile.
(30th Jan 2005)
R.Belmont submitted a fix which stops Street Fighter the Movie from crashing on AMD64 systems.
R.Belmont also sent an update to Lethal Enforcers fixing a few issues.
(external) Dave Didion sent a fix for the mirrored scenes in Terminator 2, however the way in which it was implemented is questionable. (additional #define when the existing one should suffice)
R.Belmont and Nicola Salmoria improved the colours in Lethal Enforcers
Gerald and David Haywood added a Japanese version of Karate Blazers to the driver.
Nathan Woods and David Haywood cleaned up the remaining compile warnings.
Angelo Salese sent an ST-V update which amongst other things allows Astra Superstars to boot, however it still has many problems.
Nicola Salmoria sent an update to the TNZS driver, fixing the hang / crash in the game, fixing sprite banking which as a result fixes various graphic problems in Insector-X and Kabuki-Z, making the latter playable.
Nicola Salmoria and R.Belmont further improved the palette handling in Lethal Enforcers.
(31st Jan 2005)
Nothing major to report.
– sorry, no screenshots yet, I may add a few later.
Posted by Haze @ 23:37 | Comments Off









