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HazeMD Releases

    0.14a
  • Source+Binaries
    (internal database rebuild)

    0.12a
  • Source+Binaries

    HazeMD is a Megadrive / Genesis emulator based on the MAME code. It works in exactly the same way MAME does.

Radica (Custom Genesis)

Super Bubble Bobble MD (Unofficial Genesis)

Radica (Custom Genesis)

Indiana Jones' Greatest Adventure (Genesis)

Indiana Jones' Greatest Adventure (Genesis)

Kolibri (32X)

Kolibri (32X)

Archive for May, 2005


May 26th, 2005

Super Bishi Bashi Champ

Andreas Thorsén dumped this and it was a pretty simple addition to the existing Bishi Bashi champ driver. Buttons seem to be reversed, although it might be possible they expected you to connect them in reverse on the cabinet as the order in the driver looks logical. Anyway, I’ve submitted it, RB should be happy because its a Konami title.


Super Bishi Bashi Champ

Super Bishi Bashi Champ

Posted by Haze @ 22:09 | Comments (4)

May 9th, 2005

Penocup?

The Mame Italia guys managed to get what appears to be a good dump from these Roms, this is what I see now


PenoCup?

PenoCup?

*edit* more pics

PenoCup?

PenoCup?

Title of the game is still unknown for now

Posted by Haze @ 21:34 | Comments (4)

May 9th, 2005

Multi Champ Deluxe

This runs on the same hardware as Head Panic, but with a different memory map. The wise man may try the missing numbers, unless at work.


Multi Champ Deluxe

Multi Champ Deluxe

Multi Champ Deluxe

Multi Champ Deluxe
Multi Champ Deluxe

Posted by Haze @ 15:57 | Comments (6)

May 4th, 2005

Space Position

Nicola decrypted Space Position however it doesn’t work correctly in the current driver as it uses the hardware in a slightly different way to Angel Kids. I’ve started fixing the driver, the first fix was using different roms for the upper / lower tilemap (In Angel Kids both tilemaps have identical roms so it was impossible to tell which set was for which tilemap) With this fix the title screen looks good.

The sprites may need drawing in reverse order, or a priority bit may be missing / handled incorrectly. There is currently no sound.


Space Position Space Position
Space Position

*edit*
Fixed Sound, Fixed hang when game starts due to main CPU requiring a response from the sound CPU, Fixed sprite drawing, Added Controls. Game seems to be fully playable.


Space Position Space Position
More Space Position

Posted by Haze @ 06:28 | Comments (7)