I’ve been looking at early Nichibutsu Mahjongs with Kale
The following (Night Gal, Night Bunny and Royal Night) ones are an evolution of the hardware used by Jangou.
The main difference is these have a ‘protection’ CPU. In this case it is used to reinterpret the blitter values written by the main CPU, and convert them to the actual format used by the blitter using lookup tables in the protection program ROM. This took a while to figure out, because at first it looked like the ROMs were bad, because the offsets written by the CPU didn’t match the offsets in the blitter data rom at all (It was writing ASCII strings, but the blitter rom characters weren’t in ASCII order)
I’ve been working on getting them to display something. The Protection CPU isn’t hooked up quite correctly yet.


There are other games using the blitter with this weird configuration too. Sexy Gal, Sweet Gal, and Night Gal Summer. These don’t boot yet.