November 10th, 2009
Rushing Heroes, Rushing Ahead
I made a few fixes to Rushing Heroes (as shown on Kale’s page)


I need to figure out how the ROZ layer is mixed with the game layer (at the moment if enabled it is over the sprites)
Also the ROZ tile rom is bad (title screen gfx are missing) and 2 of the sprite roms seem bad (data misalignment after a certain point causing bad outlines on some character gfx)
*edit* A couple of rather gross hacks later, and we have the following.

Posted by Haze @ 17:02 | Comments (6)







