Links

HazeMD Releases

    0.14a
  • Source+Binaries
    (internal database rebuild)

    0.12a
  • Source+Binaries

    HazeMD is a Megadrive / Genesis emulator based on the MAME code. It works in exactly the same way MAME does.

Radica (Custom Genesis)

Super Bubble Bobble MD (Unofficial Genesis)

Radica (Custom Genesis)

Indiana Jones' Greatest Adventure (Genesis)

Indiana Jones' Greatest Adventure (Genesis)

Kolibri (32X)

Kolibri (32X)

January 18th, 2010

Back of the Net

With the redumped ROMs from Japump / Dumping Union, and a few tweaks the the driver Versus Net Soccer is looking a lot better.

There are still some 1 frame sprite glitches (like the other GX Type 4 games), and a problem with the background layer not wrapping properly (see the crowd, Rushing Heroes suffers from the same issue), bad sound (the sound rom is still bad), and the only the left screen working properly, but it’s basically fully playable for the first time, as can be seen below.


Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Versus Net Soccer

Posted by Haze at January 18th, 2010 20:56

Comments

Ah, excellent news! I loved this game back in the Arcade days. Thanks a lot for the work on it Haze

Posted by: WiNG at January 19, 2010 09:26

Nice to see you could get another PCB of the game in order to redump the ROMs.

I have several friends that will love to know this. Vs Net Soccer was a rather successful arcade game here back in the day. The only arcade football/soccer games I like so far are Football Power and Tecmo World Cup ‘98 tho.

I hope some day the GX driver will see a nice rewrite.

Posted by: Héctor at January 19, 2010 11:08

I can´t wait to see this game emulated soon :P Uau is so awesome.

Posted by: AnimalBear at January 19, 2010 19:15

wich mame,s version is for play this game

Posted by: jose at January 22, 2010 12:35

0.136u2, which isn’t out yet.

Posted by: Haze at January 22, 2010 13:29

and when are going to be able to donwload this new version ??

Posted by: Lucatony at January 22, 2010 18:41

when Aaron releases it, not up to me, I can’t tell you, or even give you a clue when.

Posted by: Haze at January 23, 2010 02:29

lots of thanks haze , and sorry , because my english is not very well

Posted by: Lucatony at January 23, 2010 09:58

thanks haze

Posted by: jose at January 24, 2010 08:38

this week will be unbeliebable because this game is going to be redump , and ps3 is going to be hacked !!

Posted by: Lucatony at January 27, 2010 00:45

And TaitoX2 was already hacked :)

Posted by: BlackShroud at January 27, 2010 12:00

You talk like that’s a good thing. Fucking morons.

Posted by: Haze at January 27, 2010 13:36

Haze, chill dude.

It is a fact that some people don’t realize that the only way the game industry will survive is by supporting it (paying for playing). Those who just want everything for free are either illusionistic little children, third world citizens or simply ignorant.

Despite MAME being able to run all those arcade classics, it is primarily a documentation project, and the companies that made those games either do not exist anymore or they just don’t earn money from those games anymore (except XBLA, WiiWare and PSN re-releases, but that’s another issue).

But in the end, my opinion is that this altogether is not a reason to offend those people.

Posted by: alexgizh at January 28, 2010 19:15

Where is the release of this game on MAME 0.136u2 is still unemulated :(.

Posted by: AnimalBear at January 28, 2010 19:27

Well, as I posted elsewhere, the end result of people pirating these will just be more money spent on security, and less on games, or games simply not getting arcade releases because they present too much of a risk to other sales.

Things like the protection on Raiden 2 (which has lasted 18 years and still counting) were the DIRECT result of piracy of Seibu’s older games. There are far better security solutions available these days than even that used on R2, and if the arcade manufacturers decide that the cost warrants it (which if people decide to pirate their games is a no-brainer) then the newer games will simply become impossible to emulate, ever.

The newer systems will also become more unreliable as tamper-proof security systems often end up breaking (see cps2/3 where the security lasted 12 years for each system, but they gained a reputation as being highly sensitive and prone to breakdowns) This will only push up the cost for people wanting to play them, or buy them as operators will feel they need to cover costs more quickly as they may need to replace / repair the systems more often.

It’s far easier to make an arcade system / platform significantly more secure than a home one was each pcb only really has to run a single game, and by pirating the latest games that is the direction things will go. Everybody loses.

If the kiddies think they’re being smart by hacking these, the last laugh will very much be with the manufacturers.

Posted by: Haze at January 28, 2010 22:25

-edit- no rom requests.

Posted by: Lucatony at January 28, 2010 22:57

Haze, why ur work is sexy? (no homo, maybe)

“the end result of people pirating these will just be more money spent on security, and less on games”

I will have to disagree nigga, take Taito Type X2 as example, shit looked so simple since it was manufactured. And games been losing its fun factor because companies look for money only, guys don’t even make their own drawing engine, so….

“or games simply not getting arcade releases because they present too much of a risk to other sales.”

Just because the game is shit.

And don’t say there is a risk of games being impossible to emulate, some guys can believe it… thing is, if u can touch it, u can hack it, that decapping thing prooves it…

Anyway, and as always, keep the fukin good work.

Posted by: CGR at January 29, 2010 08:21

Wow dawg, i meant how your work can be so sexy?

Posted by: CGR at January 29, 2010 08:43

“if u can touch it, u can hack it, that decapping thing prooves it…”

you mean the decapping thing which has so far not really been much of a success, and can’t be applied in any way to things like Raiden 2?

They can put security systems in there that can’t be cracked. That’s a fact. They haven’t had to do that yet, but as you said, it’s about money, and if thye can’t make money because people are pirating their games and running them on standard hardware then they WILL invest most in security systems.

I can’t even *buy* PC games anymore, because of the amount of security shit they put in them, I’ve actually had to go out and buy a PS3 just so that I can buy legitimate games (yes I want to buy games, not pirate them) that don’t install a whole bunch of shit on my PC and leave it in a state where I can’t really use it for anything else. Again, that’s a direct result of people pirating them.

Of course, cracking a game that has to run on a standard PC is much easier than if they started putting custom security cards with actual security integrated into the game logic in them. As I’ve said before, history has shown they can do this, and they have no reason not to do this.

As somebody who works in the industry, I can say these things, I’m already hearing rumours of a planned title that might have been of interest to the people following the HNG64 progress being cancelled as a result of this.

Posted by: Haze at January 29, 2010 11:59

Oh yeah dawg, u may be right about a crack-proof thing, but it doesn’t mean it can’t be simulated, still being able to parcially emulate and play the game, not as close as the original one, but we been playing some titles like this for years now, and we didn’t even notice, till we got informed, or played on the actual hardware and a emulator, right?

About the pirating thing, it actually helps the company to get some money over some countries or even over the system, taking the PSP as an example, that wouldn’t sell shit if it wasn’t the “pirating”. They (the companies) just have to follow their own pollitics, otherwise they wouldn’t even care (in mah point of view).

BTW, you got me curious about the Raiden 2, gonna read about it. Peace man :)

Posted by: CGR at January 29, 2010 18:23

Well the problem is that money isn’t usually made in hardware sales, and a cracked platform is less attractive to developers.

Hardware developers, especially with arcade hardware provide assurance to their clients that the platform is secure, if this becomes untrue contractual disputes can arise and games can simply end up being cancelled or moved to other platforms which are secure.

Developers are already reluctant to produce proper PC versions of games anymore that aren’t just bad ports, and the new protection systems (forcing people to be online, limited installs, remote saves etc.) are just snowballing the issue. As I said above, PC games aren’t attractive to me anymore because of the amoun of baggage that comes with them. If I was Microsoft I’d actually be worried about this as ‘gaming’ is still cited as the #1 reason people use Windows over Linux, of course right now it drives people to the XBox instead but the bigger picture isn’t pretty.

Anyway, back to hardware, yes, having a larger user-base can help, but it’s also useless if that entire user-base has no intention of actually buying the games, and only bought the system because they knew the games would be free. This is a significant problem with both the DS and PSP right now and has resulted in less games for the systems because if you’re not producing one of the top titles then getting sales can be very difficult.

Likewise with the iPhone you can have a piracy rate of around 95% at the moment with no real way of preventing it, and that figure has a large impact on the amount of time and money developers are willing to invest in development, hence the number of utterly pointless apps/games outweighing the useful ones by a significant magnitude. (which only goes on to cause more problems as people who do pay for things end up feeling ripped off due to the lack of quality)

The flip-side is of course it can be incredibly frustrating as an owner of the actual software not to be able to make backups, or having to rely on digital downloads and hope that the servers are online forever if you need to replace them. The disc for one of my PS3 games cracked in the drive, but the chances of getting a replacement are 0.

If these PS3 hacks come to fruitation it might just spell the end for the system because right now it’s main edge in the market (despite the lower install base) is that it’s considered by developers to be a secure platform; it’s worth porting the mulit-platform games to because there are guaranteed sales. You’ve only got to see what happened with the Dreamcast for evidence of this.

As a developer I wish Sony had opened up the Linux options on the system a bit more rather than crippling it and eventually removing the option from newer models, but it would be a shame to see the system die, or become further locked down due to piracy because it does offer a degree of openness not found on the 360 (for example, the option to use Keyboard + Mouse in a few games, and import PC maps etc.)

Just remember that a platform without developers is a dead platform, and the “Don’t shit where you eat” analogy comes to mind here. With emulation we’re emulating games and hardware which are, for the most part, past their viable commercial life (or are considered iconic games and will continue to sell regardless) Developers often turn to emulators to run their own older titles, or for ideas and influences from days gone by. This is one reason why very little action is ever taken against people working on emulation software, the industry are smart enough to not want to shoot themselves in the foot.

When you’re hacking brand new games on the other hand it’s taking a direct chunk out of current sales, and will heavily affect the decisions of both the software developers and hardware manufacturers. Action will be taken, projects will get cancelled, and over the top security measures will be introduced.

Posted by: Haze at January 29, 2010 20:26

piracy has been rampant since the speccy days though…

Posted by: cantido at January 30, 2010 07:18

but game development was not that expensive ;)

Posted by: etabeta at January 30, 2010 09:09

Yeah, in the speccy days you could throw together a game in the best part of a day, and release it. These days even the cheapest of games involve big budgets, and multiple people. An english-only text adventure with BEEP 10,10 for sound or whatever is no longer considered acceptable.

Posted by: Haze at January 30, 2010 11:46

hi
talking about modern vgames
in these last years since ps3 and xbox 360 7 generation games.
who do u think is a a rare gem if we can call
or an inovative game .
sa i played a lot of games and i think graphics are awsome but no fun anymore
and not to tel that they are a little stressant :)
bye from balkan

Posted by: bledi_gti at February 3, 2010 02:22

I’ll do a little update on some modern games I’ve enjoyed at some point in the near future.

Posted by: Haze at February 3, 2010 13:51

to bledi_gti: i literally think the same way

to Haze: Its harder than decrypt a machine…

Posted by: CGR at February 4, 2010 14:19

Hello Haze,
Do you think work Zombie revenge and dynamite cop?
Thanks to answer

Posted by: ant at February 8, 2010 09:57

Hi,

In using multifish roms (e.g., mfish_3) there are 4 games in this package, 1 slot and 3 pokers. I find a problem, however. After exiting any of the games, mame retains the credits in the games but does not allow betting in the poker games (bet reverts to zero only in the poker games). Is this normal or is it a bug? Many thanks if you can answer.

Posted by: Roy Simoes at February 19, 2010 11:50