Andy Capp's Pong
|Arcade system(s)||Discrete Logic|
All TTL based, no ROMs. Prototype of Pong.
MAME emulates Pong PCB revision E but (just guessing) there were probably other earlier revisions that are slightly different. The prototype might be most different of all, plus its cabinet was different. There were no instructions on the front panel ("Avoid missing ball for high score" only appeared on the commercial version.) According to some information sources, the first prototype was hand-wired ("It was a piece of vectorboard, with wire-wrap sockets all daisy-chained.") and had about 75 TTL chips.
- Pong (Prototype) story at Arcade-History.
- Pong (Prototype) at Computer History Museum.
- Pong (Prototype) at Discrete Logistics.
- Pong (Prototype) mentioned in story at Gamasutra.
- Pong (Prototype) at KLOV.
- Pong (Prototype) at Retro Gamer.
- Pong (Prototype) mention at Rooster T. Feathers blog (formerly Andy Capp's).