Archive for July, 2003

Monday, July 28th, 2003

Started to decrypt Risky Challenge/Gussun Oyoyo:

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Hangs at the warning msg due to unemulated interrupt trigger(ei) opcode(and the algorithm of the interrupt is largely incomplete)…

Monday, July 28th, 2003

Fixed graphics for Tecmo World Cup ’90 trackball version:

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Sunday, July 27th, 2003

Finished & submitted the driver for Sengoku Mahjong (made with Reip).

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Saturday, July 26th, 2003

Preliminary look at the protection in Mahjong Kakumei 2.

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For now I’ve hooked up the tilemaps with the ones used in Strahl,they could be wrong though.