Archive for December, 2008

Tiny (line)bars of soap

Friday, December 26th, 2008

By Haze’s suggestion,I’ve added Barline to the nbmj8688 driver. Working with sound issues (caused by different NMI trigger than default).




When the woman with the .45 meets the woman with the rifle…

Saturday, December 20th, 2008

Fixed for good the transparency bugs with Jangou HW charsets (and this hopefully fixes some graphics in Night Gal too,we’ll see)…they look much better right now.


Thanks to this fix,we can add Country Girl (a medal-type game a.k.a. a mix between 5 card draw poker and the cherry) to the Jangou HW:



Money Folder

Tuesday, December 16th, 2008

Me, Haze and Phil Bennett just wrote another driver for a 1983 Sanritsu game named 4nin-uchi Mahjong Jantotsu. It uses 4 256×224 1bpp bitmaps all banked on the same ram area. Combined,they do the following:


Saturday, December 13th, 2008

Haze and I are currently writing a driver for Jangou,a 1983 mahjong game from Nichibutsu.
HW uses a blitter for graphics data,so it’s surely more painful to emulate unlike the usual HW.

Game is currently working with sound,thanks to Phil Bennett too.

*edit* added Jangou Lady to the Jangou driver,working with sound too:

Achievement unlocked: Over the Rainbow

Saturday, December 6th, 2008

Merged The Couples driver with the Merit one.It has still graphics and inputs issues (at least the latter presumably caused by protection),but most of the graphics bugs are fixed:

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