Archive for August, 2010

Kaori Stomp

Sunday, August 29th, 2010

Working on Sharp MZ-2500 (Super MZ), a Japanese computer system of the mid-80. It appears to be a sort of follow-up of the Sharp X1 system, with the same basic characteristic plus (attempts to) remove bottlenecks of that system (color limitations, PCG uploading etc.). I’ve seriously started to work on this system in these few days:

Tape Wait and Bleed

Saturday, August 7th, 2010

I’ve lately started to emulate the NEC PC-6001 Mk2, that is a modified version of the regular PC-6001. Unlike the latter, this one adds some decent video capabilities, a 40 x 25 character tilemap and a 4bpp bitmap mode, banked in two parts. It’s still nowhere near the capabilities of other PCs of that time (namely Sharp X1), but at least here games looks like … games and not a bunch of random Hunter S. Thompson-esque colors :P.

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