Archive for February, 2012


Friday, February 3rd, 2012

It’s no secret that the team is currently doing major efforts in emulating PC-AT based HW. Grull Osgo in particular is working on California Chase, that is currently more or less working with a “MS-DOS” kludge (you need to type boot after that Win 98 fails to boot). I’ve tweaked the code a little and added an idle skip for it.

Street Games 2 recently started working after some tweaks to the VGA code:

EDIT: added sound to Cali Chase ->

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