The Mulky Way
Today I’ve beated color prom decoding in two games, first one is Carrera…
…and the second one is Super Moto / Super Rider:
Both of them uses awkward prom encoding and required a decent effort from my side to finally get them right. Amusingly, I’ve got the Super Moto one by seeing that it requires a very specific pen color for the ranking screen that was entirely black, fixing the bitplane order by checking that specific screen was an obvious choice for it.
I’ve also tried to fix Koi Koi Part 2 colors, but current dump looks incomplete (the prom is only a look-up one, the proper color prom is undumped apparently)