Went a bit into PowerVR2 programming today. Added non-textured polygons (for DC bios) and YUV textured in twiddled format (for Soul Calibur).
Next up: understand why timings are still so screwy (noticeable especially in the video)
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on Friday, August 30th, 2013 at 9:18 pm and is filed under Mess Wip.
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August 31st, 2013 at 5:02 am
Kale, thank you for the updates – Always a joy to read!