Added preliminary YJK and YAE modes (a.k.a. screen 10/11/12) to V9958 video chip, fixes (mostly) colors in Sexy Boom / Puzzle Star (and presumably for the bunch of MSX2+ games/applications that uses it too):
![0001](https://mamedev.emulab.it/kale/wp-content/uploads/2013/11/0001.png)
![0002](https://mamedev.emulab.it/kale/wp-content/uploads/2013/11/0002.png)
![0004](https://mamedev.emulab.it/kale/wp-content/uploads/2013/11/0004.png)
![0005](https://mamedev.emulab.it/kale/wp-content/uploads/2013/11/0005.png)
![0006](https://mamedev.emulab.it/kale/wp-content/uploads/2013/11/0006.png)
![0008](https://mamedev.emulab.it/kale/wp-content/uploads/2013/11/0008.png)
![0001](https://mamedev.emulab.it/kale/wp-content/uploads/2013/11/00011.png)
![0002](https://mamedev.emulab.it/kale/wp-content/uploads/2013/11/00021.png)
![0005](https://mamedev.emulab.it/kale/wp-content/uploads/2013/11/00051.png)
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