Stalling till infinity …

Starting to work on Sega Model 2 HW, which definitely deserved some love for the importance that this HW went in mid-90s. With some aid from from Haze, providing snippets of information from ElSemi’s code here goes some WIP snaps:

Fighting Vipers
0005

Last Bronx
0003

Sega Rally (added “Eye Mode”, used by car selection)
0001

Virtua Cop
0021

0011

0019

Virtua Cop 2 (no textures, if it wasn’t clear)
0004

Virtua Striker
0004

0007

Of course it’s still a long way to go. And anyway, main problem lies in FIFO comms: BOTH CPUs stalls at arbitrary points in several games (Virtua Fighter 2, Fighting Vipers and so on), trying to read an empty FIFO instead of alternating between reads and writes.

Leave a Reply

You must be logged in to post a comment.