Glass Frames (Boolean Diary – part 01)
Got two easy gfx bug fixes yesterday, both related to background drawing:
* Fixed background breakable objects in 64th Street, it was caused by missing writes to a VRAM mirror.
* Fixed castle tiles not properly drawn in Sexy Parodius stage 3B (a.k.a. Castlevania / Akumajou stage). It probably need a blending effect for the mosaic windows tho: