Posts Tagged ‘sudrapo’

I flopped a nut straight

Thursday, February 5th, 2009

Fixed colors and inputs on the longly forgotten Super Draw Poker, working in the next release:



About the colors: can anybody knows how much they are accurate? It’s all guesswork, without any reference.

EDIT: thanks to Reip, I’ve seen a screen of the original thing. Colors are correct but the game uses a weird “global column coloring” feature on the text layer. I’ve hooked up something, but I can only assume that my implementation is correct, it needs schematics to be 100% sure.


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