Archive for the ‘Mame Wip’ Category

Because it should be the other way around

Wednesday, February 4th, 2009

In the past couple of days I’ve heavily improved the blitter emulation in both Il Pagliaccio & Strip Teaser:

Il Pagliaccio

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Strip Teaser

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They aren’t yet playable due to some form of protection (shared ram with a MCU/PIC for both), we’ll see in the next couple of days if it can be beaten for both.

Uncomfortable silences

Sunday, January 25th, 2009

Hooked up basic understanding of the Sexy Gal/Sweet Gal protection memory map.  Also found that’s uses blitter writes in a different fashion than Jangou or Night Gal. It’s still far from playable (mostly uses wrong/misplaced gfxs) but at least is less hopeless.

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Games ripping through the street

Wednesday, January 21st, 2009

Starting to work at other PC-based games.Here goes a preliminary screen for Street Games II,a multi-game with touchscreen as inputs. (and yes,the screen is really BLUE,weird for a PC POST screen)

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All work and no play makes Tetris a dull game

Wednesday, January 7th, 2009

Converted the “unknown” Tetris set to the Filetto (now pcxt.c) driver,it runs perfectly with some small gfx issues (and popped up it’s actually a PC XT with a S3 video card attached to it). Korean bootleg of Tetris? (see snap two,this is 1988-ish)

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Anyway,the site host have reorganized some stuff there,so you should change your bookmarks to https://mamedev.emulab.it/kale/ and your rss to https://mamedev.emulab.it/kale/?feed=rss2 ,sorry for this inconvenient but it was necessary for some reasons…

*edit* fixed color attributes in text mode & colors in bitmap mode in the driver:

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Filetto

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Tiny (line)bars of soap

Friday, December 26th, 2008

By Haze’s suggestion,I’ve added Barline to the nbmj8688 driver. Working with sound issues (caused by different NMI trigger than default).

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