Archive for the ‘Mame Wip’ Category

I came to bring the pain

Friday, November 21st, 2008

Looking at Double Wings protection,first of all to fix the protection jump vectors in it.Protection works in a easier way than expected,to say in the simplest words I can use it’s a “fan type jump vectors” (i.e. only a few possible results are expected).


The Chain Reaction

Monday, November 10th, 2008

Made Filetto working by adding the proper device emulation:

Yesterday I’ve started to look at Balloon & Balloon (Eolith),it still doesn’t work due of Flash ROM emulation:

Notice that this is just a break from the ST-V driver,it is still that my first priority.

I’m tired of the Chattanooga empty

Tuesday, November 4th, 2008

Currently working at some ST-V bitmap issues,at the moment for fixing the backgrounds/foregronds in Virtual Mahjong 2 – My Fair Lady

…which is annoying as hell because it’s using a mix between the zooming,the window system and I dunno which else (translated: the black on the snap are the requirements needed to fill with).
Once that this is done I would like to fix at least these other two bugs:

Elan Doree 4bpp “presents” msg at attract mode

Pro Mahjong Kiwame S flames on title screen

Edit: first game fixed (the remaining black is probably caused by an imperfect visible area):

Edit 2: second game fixed (caused by a wrong implementation of the window effects):

edit 3: found why this is giving bad colors,it is a mix between missing alpha blending effect and a (possible) SH-2 core bug:

I wanted to be the first kid on my block to get a confirmed kill

Sunday, October 26th, 2008

I’m currently doing some major work to the jalmah.c driver,in order to fix most of the issues in it and in search of new protection issues.Some WIP shots:

Mahjong Kakumei

Mahjong Daireikai

Mahjong Channel Zoom-In

Urashima Mahjong

You can’t lose what you don’t put in the middle…but you can’t win much either

Wednesday, October 22nd, 2008

Finished for good the protection vectors in Double Dealer.Now I have to write the coin/credit simulation (which is handled by the MCU) and finish the video hardware,but the bigger part is actually done.

0026.png

0023.png

The “girl” snap is actually from the attract mode…