The non-video games we emulate don’t really get the coverage they deserve, in this case even I almost didn’t notice the progress made on this one so I thought it was worth highlighting.
The game is Wacky Gator, a Whack-a-mole style game created by Data East in 1990. The driver was started by Felipe Sanches, and quietly finished by Sandro Ronco who brought it up to a playable state using the MAME internal artwork system to represent the various elements of the game. The progress shown here will be available in tomorrow’s 0.167 release.
It doesn’t currently have clickable artwork (that would be a next step) but can be played using keys to represent each gator.
A video of the real unit can be seen on YouTube too
This type of thing is a prime candidate for interactive 3D models if we ever do get that far (hopefully we will)
When will able to get those artworks in 3D to play correctly?
We’re discussing a 3d artwork system for MAME here:
https://github.com/mamedev/mame/issues/388
I have just opened a new github repository for MAME-related parametric 3D designs here:
https://github.com/felipesanches/MAME_3D_models
(which includes a Wacky Gator cabinet 3D model)
And I also have a video of the Wacky Gator running on MAME together with an animated rendering of the 3D cabinet here:
https://www.youtube.com/watch?v=P48hQkLiNxM
(this is still just a mock-up for now, though)
happy hacking,
Felipe “Juca” Sanches
And here I thought that Namco’s Wani Wani Panic was an original idea.
Great Job Felipe Sanches! Thanks.
Felipe i was thinking about the Artworks as well. When we will be able to add it? How i can add this 3D thing on mame, what folder? Thanks.
It is something that was not developed yet. We’re still discussing about creating it in the future. You will have to wait until it is actually developed. It may take days, weeks, months or even years until we have something working.
Thanks Felipe take your time, i mean all of you.
The only thing is easy make the Artwork, now the 3D Model, it takes a week to perform.
[out topic]
Hello Haze,
thank You for your hard work on mame, i want to inform You about one issue,
the 3rb button of the system 16 flipper game named “time scanner” (needed for shake the table and produce TILT too ;) ) doesn’t work anymore, can You please check and confirm it too ? the version of mame that I used is mameui 166 rest is ok !!.
Thank You !!!
the up/left/right joystick directions seem to be used to shake the table?
Haze,Mame 0.167 has add the many new ket clones,why mark the sound full working,it should the imperefect?
OT: Hey Haze, have you seen the F1 Super Battle PCB footage yet? https://www.youtube.com/watch?v=hmP5-DA-eN0
Dear Author
I am an editor of a Japanese magazine called “Saikyou Freesoft Complete Bible 2016”,a magazine for
Windows users with original DVD-ROMs to offer data/software.
I would like to introduce your UME
to Japanese Windows users.And I am glad that you would give me kind
permission to put your soft into our DVD-ROM.
If OK,I would like to introduce UME continuously from now on.
Please let me know when you have any questions or find any problems for
introducing your soft.
I’m looking forward to hearing from you soon.
Sincerely.
——————————————————–
Yuugengaisha Hanazonosinsha
編集部 Chika Miyamoto
〒160-0021 東京都新宿区歌舞伎町2-3-21
明治通りビル305
tel:03-5292-5853
fax:03-5292-5854
mail:miyamoto@hanazono-pro.co.jp
———————————————————
http://www5b.biglobe.ne.jp/~hitokiri/akaSP.htm
Hi Haze :)
UME is no longer being developed, it has been replaced with MAME since version 0.162 (MAME now integrates MAME and MESS)
http://mamedev.org/?p=406
the latest MAME version is 0.167
http://mamedev.org/?p=411
You should use the contact forms at mamedev.org to ask your question.
Yeah some news about mame? :(