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MAME work and other stuff
March 19, 2013 Haze Categories: General News. 3 Comments on UME 0.148u2

UME (logo by JackC)

UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.

As an end user this means that the software provided here is not only capable of emulating arcade machines like the baseline versions of MAME, but in addition can emulate a large number of home computers and consoles from across the world using the very same code, developed by the very same team of developers.

0.148u2 Windows binaries (32-bit and 64-bit) (Self Extracting 7-zip) (all MAME / MESS tools included, both 32-bit and 64-bit versions in tool32/tools64)

The source is identical to that found on mamedev.org (SVN revision SVN 21962 / 0.148u2)

Non-UME binaries

In addition to providing the UME binaries I’ve also included a package with the individual legacy MAME/MESS executables here, personally I prefer the everything under one exe UME solution but I’ve noticed it’s not always easy to find binaries of the regular u builds with them not being offered from the official site so this is my attempt to address that.

Latest U release binaries for UME, as well as MAME & MESS can also always be found on the page linked in the box on the left
These binaries are coming from Mamedev (me) so are as official as you’re going to get for a u update.

What’s New

You can read the various whatsnew files on mamedev.org
From MAME, From MESS

Points of Interest

These will be covered shortly, lots of MAME bits and pieces, but you’ve seen the majority of them here already, some MESS changes worthy of discussion too.

3 Comments

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Can you check SegaCD and 32X systems? There is some unusual problem that is resulting in 6-button controller support being broken. I don’t have internet access often enough to be certain, but peeking around in a hex editor indicates that they are building against the wrong driver (MAME instead of MESS).

yeah there’s been an issue there for a while, I had it fixed at one point but don’t think I ended up submitting it.

the megadrive code has seen a lot of little changes in the past few weeks, so I’m hoping the people doing those fixed it at the same time (it’s trivial), but I’ll need to check.

ok, this is apparently fixed for u3

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